developed by Evan Todd.
“Immersive first-person parkour in a surreal, physics-driven voxel world.
Lemma enables creative building through movement. Spawn structures just by moving through space. Extend platforms, smash through walls, and build new ones, all through parkour moves.”
The game came out on Steam last week, but was actually in the batch of ten games that I posted on the first day of this blog’s existence, which was about 6 months ago. You can see it here, though I feel a bit embarrassed to bring it up. I still hate writing, but maybe a bit less than I did back then. Feels like forever ago. >.<