“Think of it as a trippy whack-a-mole reimagined for touch devices.“
Manipulate and turn the ball while touching the right spots which correspond to the colours at the top. The goal is to finish as fast as you can so as to earn more points, and then challenge yourself on a harder level.
This took forever, and it’s far from perfect. Learned a lot about what type of video to use for a cinemagraph in order avoid headaches. Way too much motion and lighting changes in Ori, which look great! but are stressful to remove. >.<
An ASCII puzzle platformer. Your energetic avatar auto runs through the level, and you must choose the correct path (by jumping/falling) in order to obtain various items that are necessary to survive the obstacles in your way, and reach the exit. For example, if you don’t get Scuba gear before entering the water, or you don’t get an antidote for poison, you die.
Though, I must admit that dying doesn’t look too unpleasant for your character, as they seem to do ASCII versions of various popular dances. ;)
It’s already out on iOS and PC, and is currently going through Greenlight. I really like the music in the Steam trailer. There are 64 single screen levels, and you can read a full review on Touch Arcade.
An acrobatic 2D score attack shooter coming to all major platforms. Blood Alloy in its final form is intended to be a full fledged Metroidvania, but for now the developers are focused on releasing a shooter with a smaller scope, which will hopefully be successful enough to support their bigger ideas.