Tag: platformer

Etherborn

developed by Altered Matter  |  Platform: Windows


“An exploration platformer game set in a strange and exotic world where the laws of physics behave in a completely different way than in ours. The main character experiences gravity in a direction perpendicular to the surface she’s standing on, allowing endless exploration possibilities in beautifully crafted environments.

“The game offers a series of navigation-based puzzles; players will have to explore their surroundings in order to figure out each one’s underlying logic, find the correct route to advance and unlock it.”

[Visit the Website]

via /r/IndieGaming

Drop Alive

developed by Invi Games  |  Platforms: Windows


“A platformer where you control a little drop of water that can transform into ice and steam to overcome its journey.”

“An adventurous and curious water drop is trapped inside a house and needs your help to get back to the place she truly belongs to; a nearby glistening river. Climb a pile of jars, squeeze yourself through pipes and manage to get past a fridge full of stalactites without bursting. Use your wit to change from one state to another (liquid, solid and gas) surpassing every obstacle thrown your way as the game’s difficulty increases.”

[Buy on Steam]  |  [Visit the Website]

via The Co-Optional Podcast

Wonder Boy: The Dragon’s Trap

developed by Lizardcube, published by DotEmu  |  Platforms: Windows (possibly Mac, Linux, & consoles)


“Cursed into a half-human, half-lizard monstrosity by the Meka-Dragon, a lonesome adventurer is facing the challenge of a lifetime! In search for a cure, our mutated anti-hero will explore the many traps of Monster Land… and defeat many stuff-throwing, curse-wielding dragons. How many more transformations can one hopeful body survive as it turns into a Lizard, a Mouse, a Piranha, a Lion, and a Hawk…”

This is a reverse engineered remake of Sega’s Wonder Boy III: The Dragon’s Trap.  The developer took apart the code in the original to see how it all worked and has teamed up with an artist to create an authentic (but enhanced) follow up.  You can read more about the process of deconstruction on their dev log here.

[Visit the Website]

I went through a video by World of Longplays and put together a little comparison of the old and the new.

via TIGForums

Heart Forth, Alicia

developed Alonso Martin  |  Platforms: Windows, Mac, Linux, PS4/Vita, Wii U


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“A Metroidvania RPG about a young wizard pursued by a terror in the sky.

“On the night of your coming of age trial, the sky rains fire over your village, scorching everything in its path. Soon, you’re catapulted into an ongoing war between the wizards of the forest and the desert army of the West. Desperate to reunite with your loved ones, you embark on a journey across the landscapes of a beautiful but threatening world, sculpted by the pulsing violence of its past.”

[Follow on Steam]  |  [Visit the Website]

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via PixelProspector

Skytorn

developed by Noel BerrySaint 11Matt ThorsonAmora B.Ben Prunty, & Power Up Audio

Platforms: Windows, Mac, Linux, PS4


“A procedurally generated action adventure game, set in the ruins of a fallen world.”

“Centuries after a mysterious cataclysm tore the world apart, humans have taken to the skies – ferrying their kin in airships, searching the remains for artifacts and survivors. Explorer Névoa ventures out across uncharted islands, left floating in the sky. Alone and armed only with a shovel, she is determined to carve her own path.”

[Visit the Website]  |  [Follow on Tumblr]

via Jonathan Hirz