Tag: puzzle game


Unknown Developer

geoball sungeoball pink
geoball volcano

“A modern take on classic 3D platformers like Marble Blast. Roll and jump your way through unique hazards and mechanics to collect all the golden triangles and silver hexagons.”

There are 40 different levels, each with a different style and music, and a variety of different types of slick looking balls to unlock.

Unfortunately I wasn’t able to get into contact with the developer to properly credit him/her (it’s been a month), but you can keep track of the development through the website here.

via /r/gamedev


developed by Steven Young

“A casual, fun, and cute physics platformer.  You play as a big blubbery blob, bouncing and squeezing your way through different levels, challenges, and environments.  Floof aims to appeal to all ages, while still having more complex features, such as level editors and modding.”

I think the main character would make the perfect stressball.  The things I would do… O.O

[Back on Kickstarter]

via /r/gamedev

Upside-Down Dimensions

developed by Hydra Interactive.

An action and puzzle adventure game inspired by Japanese folkore and origami.  Switch between two dimensions in order to solve puzzles and overcome obstacles.  One dimension is focused on puzzle solving and stealth, while the other is more action oriented.  Actions in one world influence the other.

via /r/gamedev

Story art.

Circa Infinity 

developed by Kenny Sun.  

A trippy platformer with a circular design.  I’ve been staring at my screen for a while trying to describe the game further, but I can’t. >.<  The second GIF is the intro level, which is probably the easiest to understand, and here is a gameplay video which should help.  Each level slowly introduces a new enemy or gameplay mechanic, which are then combined in later levels/sections creating insanity.  

The demo came out on itch.io today and it’s quite fun when things start getting intense.  Though, it’s only the first 10 levels so I suppose it’s quite low on the game’s overall intensity meter.

via /r/gamedev

[Vote on Greenlight]  |  [Download the Demo]