Tag: screenshotsaturday

Swervin’ Mervin 

developed by

Andrew Buntine using some art assets from Out Run, and pixel art by Melanie Huang.  

An old school arcade racing game made in Python.  I think Out Run was my favourite game to play when I went to the arcade, brings back so many memories!   If you have Python installed you can download the game from github.

Also, the developer made an arcade cabinet to go with it, which you can order by contacting the dev

So cool.  O.O

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via /r/gamedev

Descendants: Voidborne 

developed by Mob Made Games.

“A 4X game in the spirit of Civilization or Masters of Orion but with fast matches that take place sequentially in the same persistent universe. Play as the descendants of your previous civilizations as you explore the infinite depths of space and witness the consequences of your decisions from previous rounds.”

Still in early development, but this is a really good video that explains how the game works, with the persistent worlds and descendants of your previous decisions.

[Follow on Tumblr]

via /r/gamedev

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Concept art.

Dex 

developed by

Dreadlocks Ltd.  

A cyberpunk open world RPG.  

“Discover the truth behind an enigmatic AI striving to reach the Singularity, a theoretical “event horizon” in which artificial intelligence will surpass human intelligence and all bets about the future will be off. How will you play your part in the story?”

Released a week or so ago with a number of bugs that the devs have been working hard to fix.  It seems like most of them are under control now.  It shouldn’t have to be said, but it’s nice to see the developers supporting their game so well after release.

[Purchase on Steam]

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via /r/indiegaming